| 1 | /* |
| 2 | Simple DirectMedia Layer |
| 3 | Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org> |
| 4 | |
| 5 | This software is provided 'as-is', without any express or implied |
| 6 | warranty. In no event will the authors be held liable for any damages |
| 7 | arising from the use of this software. |
| 8 | |
| 9 | Permission is granted to anyone to use this software for any purpose, |
| 10 | including commercial applications, and to alter it and redistribute it |
| 11 | freely, subject to the following restrictions: |
| 12 | |
| 13 | 1. The origin of this software must not be misrepresented; you must not |
| 14 | claim that you wrote the original software. If you use this software |
| 15 | in a product, an acknowledgment in the product documentation would be |
| 16 | appreciated but is not required. |
| 17 | 2. Altered source versions must be plainly marked as such, and must not be |
| 18 | misrepresented as being the original software. |
| 19 | 3. This notice may not be removed or altered from any source distribution. |
| 20 | */ |
| 21 | #include "SDL_internal.h" |
| 22 | |
| 23 | #ifdef SDL_VIDEO_RENDER_SW |
| 24 | |
| 25 | #include "SDL_draw.h" |
| 26 | #include "SDL_blendfillrect.h" |
| 27 | |
| 28 | static bool SDL_BlendFillRect_RGB555(SDL_Surface *dst, const SDL_Rect *rect, |
| 29 | SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a) |
| 30 | { |
| 31 | unsigned inva = 0xff - a; |
| 32 | |
| 33 | switch (blendMode) { |
| 34 | case SDL_BLENDMODE_BLEND: |
| 35 | FILLRECT(Uint16, DRAW_SETPIXEL_BLEND_RGB555); |
| 36 | break; |
| 37 | case SDL_BLENDMODE_BLEND_PREMULTIPLIED: |
| 38 | FILLRECT(Uint16, DRAW_SETPIXEL_BLEND_CLAMPED_RGB555); |
| 39 | break; |
| 40 | case SDL_BLENDMODE_ADD: |
| 41 | case SDL_BLENDMODE_ADD_PREMULTIPLIED: |
| 42 | FILLRECT(Uint16, DRAW_SETPIXEL_ADD_RGB555); |
| 43 | break; |
| 44 | case SDL_BLENDMODE_MOD: |
| 45 | FILLRECT(Uint16, DRAW_SETPIXEL_MOD_RGB555); |
| 46 | break; |
| 47 | case SDL_BLENDMODE_MUL: |
| 48 | FILLRECT(Uint16, DRAW_SETPIXEL_MUL_RGB555); |
| 49 | break; |
| 50 | default: |
| 51 | FILLRECT(Uint16, DRAW_SETPIXEL_RGB555); |
| 52 | break; |
| 53 | } |
| 54 | return true; |
| 55 | } |
| 56 | |
| 57 | static bool SDL_BlendFillRect_RGB565(SDL_Surface *dst, const SDL_Rect *rect, |
| 58 | SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a) |
| 59 | { |
| 60 | unsigned inva = 0xff - a; |
| 61 | |
| 62 | switch (blendMode) { |
| 63 | case SDL_BLENDMODE_BLEND: |
| 64 | FILLRECT(Uint16, DRAW_SETPIXEL_BLEND_RGB565); |
| 65 | break; |
| 66 | case SDL_BLENDMODE_BLEND_PREMULTIPLIED: |
| 67 | FILLRECT(Uint16, DRAW_SETPIXEL_BLEND_CLAMPED_RGB565); |
| 68 | break; |
| 69 | case SDL_BLENDMODE_ADD: |
| 70 | case SDL_BLENDMODE_ADD_PREMULTIPLIED: |
| 71 | FILLRECT(Uint16, DRAW_SETPIXEL_ADD_RGB565); |
| 72 | break; |
| 73 | case SDL_BLENDMODE_MOD: |
| 74 | FILLRECT(Uint16, DRAW_SETPIXEL_MOD_RGB565); |
| 75 | break; |
| 76 | case SDL_BLENDMODE_MUL: |
| 77 | FILLRECT(Uint16, DRAW_SETPIXEL_MUL_RGB565); |
| 78 | break; |
| 79 | default: |
| 80 | FILLRECT(Uint16, DRAW_SETPIXEL_RGB565); |
| 81 | break; |
| 82 | } |
| 83 | return true; |
| 84 | } |
| 85 | |
| 86 | static bool SDL_BlendFillRect_XRGB8888(SDL_Surface *dst, const SDL_Rect *rect, |
| 87 | SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a) |
| 88 | { |
| 89 | unsigned inva = 0xff - a; |
| 90 | |
| 91 | switch (blendMode) { |
| 92 | case SDL_BLENDMODE_BLEND: |
| 93 | FILLRECT(Uint32, DRAW_SETPIXEL_BLEND_XRGB8888); |
| 94 | break; |
| 95 | case SDL_BLENDMODE_BLEND_PREMULTIPLIED: |
| 96 | FILLRECT(Uint32, DRAW_SETPIXEL_BLEND_CLAMPED_XRGB8888); |
| 97 | break; |
| 98 | case SDL_BLENDMODE_ADD: |
| 99 | case SDL_BLENDMODE_ADD_PREMULTIPLIED: |
| 100 | FILLRECT(Uint32, DRAW_SETPIXEL_ADD_XRGB8888); |
| 101 | break; |
| 102 | case SDL_BLENDMODE_MOD: |
| 103 | FILLRECT(Uint32, DRAW_SETPIXEL_MOD_XRGB8888); |
| 104 | break; |
| 105 | case SDL_BLENDMODE_MUL: |
| 106 | FILLRECT(Uint32, DRAW_SETPIXEL_MUL_XRGB8888); |
| 107 | break; |
| 108 | default: |
| 109 | FILLRECT(Uint32, DRAW_SETPIXEL_XRGB8888); |
| 110 | break; |
| 111 | } |
| 112 | return true; |
| 113 | } |
| 114 | |
| 115 | static bool SDL_BlendFillRect_ARGB8888(SDL_Surface *dst, const SDL_Rect *rect, |
| 116 | SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a) |
| 117 | { |
| 118 | unsigned inva = 0xff - a; |
| 119 | |
| 120 | switch (blendMode) { |
| 121 | case SDL_BLENDMODE_BLEND: |
| 122 | FILLRECT(Uint32, DRAW_SETPIXEL_BLEND_ARGB8888); |
| 123 | break; |
| 124 | case SDL_BLENDMODE_BLEND_PREMULTIPLIED: |
| 125 | FILLRECT(Uint32, DRAW_SETPIXEL_BLEND_CLAMPED_ARGB8888); |
| 126 | break; |
| 127 | case SDL_BLENDMODE_ADD: |
| 128 | case SDL_BLENDMODE_ADD_PREMULTIPLIED: |
| 129 | FILLRECT(Uint32, DRAW_SETPIXEL_ADD_ARGB8888); |
| 130 | break; |
| 131 | case SDL_BLENDMODE_MOD: |
| 132 | FILLRECT(Uint32, DRAW_SETPIXEL_MOD_ARGB8888); |
| 133 | break; |
| 134 | case SDL_BLENDMODE_MUL: |
| 135 | FILLRECT(Uint32, DRAW_SETPIXEL_MUL_ARGB8888); |
| 136 | break; |
| 137 | default: |
| 138 | FILLRECT(Uint32, DRAW_SETPIXEL_ARGB8888); |
| 139 | break; |
| 140 | } |
| 141 | return true; |
| 142 | } |
| 143 | |
| 144 | static bool SDL_BlendFillRect_RGB(SDL_Surface *dst, const SDL_Rect *rect, |
| 145 | SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a) |
| 146 | { |
| 147 | const SDL_PixelFormatDetails *fmt = dst->fmt; |
| 148 | unsigned inva = 0xff - a; |
| 149 | |
| 150 | switch (fmt->bytes_per_pixel) { |
| 151 | case 2: |
| 152 | switch (blendMode) { |
| 153 | case SDL_BLENDMODE_BLEND: |
| 154 | FILLRECT(Uint16, DRAW_SETPIXEL_BLEND_RGB); |
| 155 | break; |
| 156 | case SDL_BLENDMODE_BLEND_PREMULTIPLIED: |
| 157 | FILLRECT(Uint16, DRAW_SETPIXEL_BLEND_CLAMPED_RGB); |
| 158 | break; |
| 159 | case SDL_BLENDMODE_ADD: |
| 160 | case SDL_BLENDMODE_ADD_PREMULTIPLIED: |
| 161 | FILLRECT(Uint16, DRAW_SETPIXEL_ADD_RGB); |
| 162 | break; |
| 163 | case SDL_BLENDMODE_MOD: |
| 164 | FILLRECT(Uint16, DRAW_SETPIXEL_MOD_RGB); |
| 165 | break; |
| 166 | case SDL_BLENDMODE_MUL: |
| 167 | FILLRECT(Uint16, DRAW_SETPIXEL_MUL_RGB); |
| 168 | break; |
| 169 | default: |
| 170 | FILLRECT(Uint16, DRAW_SETPIXEL_RGB); |
| 171 | break; |
| 172 | } |
| 173 | return true; |
| 174 | case 4: |
| 175 | switch (blendMode) { |
| 176 | case SDL_BLENDMODE_BLEND: |
| 177 | FILLRECT(Uint32, DRAW_SETPIXEL_BLEND_RGB); |
| 178 | break; |
| 179 | case SDL_BLENDMODE_BLEND_PREMULTIPLIED: |
| 180 | FILLRECT(Uint32, DRAW_SETPIXEL_BLEND_CLAMPED_RGB); |
| 181 | break; |
| 182 | case SDL_BLENDMODE_ADD: |
| 183 | case SDL_BLENDMODE_ADD_PREMULTIPLIED: |
| 184 | FILLRECT(Uint32, DRAW_SETPIXEL_ADD_RGB); |
| 185 | break; |
| 186 | case SDL_BLENDMODE_MOD: |
| 187 | FILLRECT(Uint32, DRAW_SETPIXEL_MOD_RGB); |
| 188 | break; |
| 189 | case SDL_BLENDMODE_MUL: |
| 190 | FILLRECT(Uint32, DRAW_SETPIXEL_MUL_RGB); |
| 191 | break; |
| 192 | default: |
| 193 | FILLRECT(Uint32, DRAW_SETPIXEL_RGB); |
| 194 | break; |
| 195 | } |
| 196 | return true; |
| 197 | default: |
| 198 | return SDL_Unsupported(); |
| 199 | } |
| 200 | } |
| 201 | |
| 202 | static bool SDL_BlendFillRect_RGBA(SDL_Surface *dst, const SDL_Rect *rect, |
| 203 | SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a) |
| 204 | { |
| 205 | const SDL_PixelFormatDetails *fmt = dst->fmt; |
| 206 | unsigned inva = 0xff - a; |
| 207 | |
| 208 | switch (fmt->bytes_per_pixel) { |
| 209 | case 4: |
| 210 | switch (blendMode) { |
| 211 | case SDL_BLENDMODE_BLEND: |
| 212 | FILLRECT(Uint32, DRAW_SETPIXEL_BLEND_RGBA); |
| 213 | break; |
| 214 | case SDL_BLENDMODE_BLEND_PREMULTIPLIED: |
| 215 | FILLRECT(Uint32, DRAW_SETPIXEL_BLEND_CLAMPED_RGBA); |
| 216 | break; |
| 217 | case SDL_BLENDMODE_ADD: |
| 218 | case SDL_BLENDMODE_ADD_PREMULTIPLIED: |
| 219 | FILLRECT(Uint32, DRAW_SETPIXEL_ADD_RGBA); |
| 220 | break; |
| 221 | case SDL_BLENDMODE_MOD: |
| 222 | FILLRECT(Uint32, DRAW_SETPIXEL_MOD_RGBA); |
| 223 | break; |
| 224 | case SDL_BLENDMODE_MUL: |
| 225 | FILLRECT(Uint32, DRAW_SETPIXEL_MUL_RGBA); |
| 226 | break; |
| 227 | default: |
| 228 | FILLRECT(Uint32, DRAW_SETPIXEL_RGBA); |
| 229 | break; |
| 230 | } |
| 231 | return true; |
| 232 | default: |
| 233 | return SDL_Unsupported(); |
| 234 | } |
| 235 | } |
| 236 | |
| 237 | bool SDL_BlendFillRect(SDL_Surface *dst, const SDL_Rect *rect, SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a) |
| 238 | { |
| 239 | SDL_Rect clipped; |
| 240 | |
| 241 | if (!SDL_SurfaceValid(dst)) { |
| 242 | return SDL_InvalidParamError("SDL_BlendFillRect(): dst" ); |
| 243 | } |
| 244 | |
| 245 | // This function doesn't work on surfaces < 8 bpp |
| 246 | if (SDL_BITSPERPIXEL(dst->format) < 8) { |
| 247 | return SDL_SetError("SDL_BlendFillRect(): Unsupported surface format" ); |
| 248 | } |
| 249 | |
| 250 | // If 'rect' == NULL, then fill the whole surface |
| 251 | if (rect) { |
| 252 | // Perform clipping |
| 253 | if (!SDL_GetRectIntersection(rect, &dst->clip_rect, &clipped)) { |
| 254 | return true; |
| 255 | } |
| 256 | rect = &clipped; |
| 257 | } else { |
| 258 | rect = &dst->clip_rect; |
| 259 | } |
| 260 | |
| 261 | if (blendMode == SDL_BLENDMODE_BLEND || blendMode == SDL_BLENDMODE_ADD) { |
| 262 | r = DRAW_MUL(r, a); |
| 263 | g = DRAW_MUL(g, a); |
| 264 | b = DRAW_MUL(b, a); |
| 265 | } |
| 266 | |
| 267 | switch (dst->fmt->bits_per_pixel) { |
| 268 | case 15: |
| 269 | switch (dst->fmt->Rmask) { |
| 270 | case 0x7C00: |
| 271 | return SDL_BlendFillRect_RGB555(dst, rect, blendMode, r, g, b, a); |
| 272 | } |
| 273 | break; |
| 274 | case 16: |
| 275 | switch (dst->fmt->Rmask) { |
| 276 | case 0xF800: |
| 277 | return SDL_BlendFillRect_RGB565(dst, rect, blendMode, r, g, b, a); |
| 278 | } |
| 279 | break; |
| 280 | case 32: |
| 281 | switch (dst->fmt->Rmask) { |
| 282 | case 0x00FF0000: |
| 283 | if (!dst->fmt->Amask) { |
| 284 | return SDL_BlendFillRect_XRGB8888(dst, rect, blendMode, r, g, b, a); |
| 285 | } else { |
| 286 | return SDL_BlendFillRect_ARGB8888(dst, rect, blendMode, r, g, b, a); |
| 287 | } |
| 288 | // break; -Wunreachable-code-break |
| 289 | } |
| 290 | break; |
| 291 | default: |
| 292 | break; |
| 293 | } |
| 294 | |
| 295 | if (!dst->fmt->Amask) { |
| 296 | return SDL_BlendFillRect_RGB(dst, rect, blendMode, r, g, b, a); |
| 297 | } else { |
| 298 | return SDL_BlendFillRect_RGBA(dst, rect, blendMode, r, g, b, a); |
| 299 | } |
| 300 | } |
| 301 | |
| 302 | bool SDL_BlendFillRects(SDL_Surface *dst, const SDL_Rect *rects, int count, SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a) |
| 303 | { |
| 304 | SDL_Rect rect; |
| 305 | int i; |
| 306 | bool (*func)(SDL_Surface * dst, const SDL_Rect *rect, SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a) = NULL; |
| 307 | bool result = true; |
| 308 | |
| 309 | if (!SDL_SurfaceValid(dst)) { |
| 310 | return SDL_InvalidParamError("SDL_BlendFillRects(): dst" ); |
| 311 | } |
| 312 | |
| 313 | // This function doesn't work on surfaces < 8 bpp |
| 314 | if (dst->fmt->bits_per_pixel < 8) { |
| 315 | return SDL_SetError("SDL_BlendFillRects(): Unsupported surface format" ); |
| 316 | } |
| 317 | |
| 318 | if (blendMode == SDL_BLENDMODE_BLEND || blendMode == SDL_BLENDMODE_ADD) { |
| 319 | r = DRAW_MUL(r, a); |
| 320 | g = DRAW_MUL(g, a); |
| 321 | b = DRAW_MUL(b, a); |
| 322 | } |
| 323 | |
| 324 | // FIXME: Does this function pointer slow things down significantly? |
| 325 | switch (dst->fmt->bits_per_pixel) { |
| 326 | case 15: |
| 327 | switch (dst->fmt->Rmask) { |
| 328 | case 0x7C00: |
| 329 | func = SDL_BlendFillRect_RGB555; |
| 330 | } |
| 331 | break; |
| 332 | case 16: |
| 333 | switch (dst->fmt->Rmask) { |
| 334 | case 0xF800: |
| 335 | func = SDL_BlendFillRect_RGB565; |
| 336 | } |
| 337 | break; |
| 338 | case 32: |
| 339 | switch (dst->fmt->Rmask) { |
| 340 | case 0x00FF0000: |
| 341 | if (!dst->fmt->Amask) { |
| 342 | func = SDL_BlendFillRect_XRGB8888; |
| 343 | } else { |
| 344 | func = SDL_BlendFillRect_ARGB8888; |
| 345 | } |
| 346 | break; |
| 347 | } |
| 348 | break; |
| 349 | default: |
| 350 | break; |
| 351 | } |
| 352 | |
| 353 | if (!func) { |
| 354 | if (!dst->fmt->Amask) { |
| 355 | func = SDL_BlendFillRect_RGB; |
| 356 | } else { |
| 357 | func = SDL_BlendFillRect_RGBA; |
| 358 | } |
| 359 | } |
| 360 | |
| 361 | for (i = 0; i < count; ++i) { |
| 362 | // Perform clipping |
| 363 | if (!SDL_GetRectIntersection(&rects[i], &dst->clip_rect, &rect)) { |
| 364 | continue; |
| 365 | } |
| 366 | result = func(dst, &rect, blendMode, r, g, b, a); |
| 367 | } |
| 368 | return result; |
| 369 | } |
| 370 | |
| 371 | #endif // SDL_VIDEO_RENDER_SW |
| 372 | |